15 Lessons from #gamesUR conference

It’s been more than 1 year since last Games User Research conference that I’ve attended in London. I was looking forward to this year’s edition! Last Friday, 30th September 2016, was a very special day. During the GUR conference we had the opportunity to meet professionals and academics from the games user research industry and academia. 

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#EWIGCONF 2016 – Design challenges in Virtual Reality games

In early September this year (2016) we had the opportunity to attend to the European Women in Games Conference 2016 at the Greenwich University. It was a very good conference, lots of great people from both industry and academia, asking questions about the games industry, diversity and cutting-edge technologies such as Virtual Reality (VR). In this 

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Are we heading towards the era of Minimalism?

It was the digital economy, now it is the experience era. Games, gamification, engagement, consumer journey, service design, virtual reality, emotions… All related to experience. Until now. I’ve never watched the movie Soylent Green, but my mum did and I remember that the story was quite horrible and disgusting. Let me tell you what Soylent 

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Antoni Gaudí and Interaction Design: thoughts about nature and sustainability

If you ever been to Barcelona, you’ve probably visited Antoni Gaudi’s famous places: La Sagrada Familia, La Pedrera, Park Guell and Batllo House. Everywhere in the city you can see his fantastic and incredible master pieces. Gaudi was an architect and designer. His inspiration was founded around nature. Organic compositions, vibrant colours and breath-taking buildings 

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